First Impression: The Legend of Zelda: Breath of the Wild Part 1

First Impression: The Legend of Zelda: Breath of the Wild Part 1

This year Nintendo decided not to do an E3 conference or a Nintendo Direct. Instead, they put the viewers in the hands of the Nintendo Treehouse who did a fairly good job in showing us what we wanted to see, and had a few interviews with producers. This is what brings us to this article. You see, the game most wanted to see from Nintendo is the new Legend of Zelda. Before this E3, the game did not yet have a subtitle but as you can guess or see, it was revealed to be officially The Legend of Zelda: Breath of the Wild. Now this first part will specifically be about what was revealed and showed by Nintendo at E3. The second part will be my analysis and opinion on this new entry.

 

I’ll start with the obvious: it’s a huge new world. Everything Nintendo showed of the game required no loading unless they were entering specific buildings. We will get back to the buildings later in the article. This new entry is an open world game like you have never seen with a Legend of Zelda. You can explore and interact with the world and you don’t have to worry about changing maps. It’s also alive, grass moves, small animals run around and enemies live and have their own habitations. You will find various enemies and tons of ruins. You also have a new device in the form of a book that allows you to collect runes. These let you do different things and help you solve puzzles. You can mount wild horses and use it to go around. You also have some type of paragliding where you just float toward your destination and you even go on a small raft to cross a lake or a river. It’s a mysterious world and Nintendo kept it that way. They avoided as much as possible in regards to any spoilers on the story but we do know who the final boss is. If you prefer avoiding spoilers, that’s good because I do to and will not mention the boss any further. A staple that does come back is Link waking up. It is something you are used to by now if you’ve played previous titles.

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The Legend of Zelda: Breath of the Wild will also bring an actual inventory, which you can fill with various weapons, clothing and other things you’ll find in the wild. There is no more cutting grass to find rupees or hearts. You’ll gain back life by eating various plants or by cooking. Yes, there’s a basic type of crafting that allows you to cook meals that will bring you different benefits like extra temporary life or protection against the cold. You can also break weapons and shields after using them and you can find back the same thing over and over. It was also confirmed there would be merchants but they didn’t go into details. From what they have showed, you’ll have a very cold region with ice and snow that requires you to protect yourself while you’ll also visit very warm place. You can even cut trees to make bridges or even just for wood. I mentioned buildings; well there are shrines that play an important role it seems. While we do not have the whole picture or the background to the shrines, it seems most of the puzzle solving will be inside them and you’ll be rewarded after you finish every shrine. These shrines were so far the only time we saw loading time unless you died and was put back to a spawn point. Link is also able to climb walls and mountains. Using a limited stamina, you’ll be able to climb a cliff to reach a higher position but there will also be time that you will not be able to do so.

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The game will also support Amiibo. There will be 3 new Amiibo for the game itself and the game will be compatible with the Wolf Link Amiibo for those of you who bought The Legend of Zelda: Twilight Princess on Wii U. The Wolf Link Amiibo will have a wolf show up as a hunting companion for a limited time. You can call him back as well but it will have a timer. The other Amiibo were shown but we have no details on what they’ll do. There will be a Link Archer so holding a bow with one of those special arrows you saw in the first teaser. There will be a Link Rider so on a horse with a drawn sword and you’ll have the mechanical golem like creature called a guardian with arms that you can move and put as you’d like. These 3 pieces are most likely to release at the same time as the game. The Legend of Zelda: Breath of the Wild is slate to release in March 2017 and will be available on the Wii U and Nintendo NX. More on Legend of Zelda: Breath of the Wild in Part 2!